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	<title>Comments on: OpenStreetMap In 3D</title>
	<atom:link href="http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/feed" rel="self" type="application/rss+xml" />
	<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d</link>
	<description>Just another developer's weblog</description>
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	<item>
		<title>By: breki</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-15443</link>
		<dc:creator>breki</dc:creator>
		<pubDate>Sun, 18 Jan 2009 17:51:27 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-15443</guid>
		<description>&lt;p&gt;@fennec,&lt;/p&gt;

&lt;p&gt;I have to admit I haven&#039;t done  any work on 3D since last summer, simply because I was busy on other things (Kosmos, GroundTruth...). I&#039;ll try to do some work on it in a few months.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@fennec,</p>

<p>I have to admit I haven&#8217;t done  any work on 3D since last summer, simply because I was busy on other things (Kosmos, GroundTruth&#8230;). I&#8217;ll try to do some work on it in a few months.</p>]]></content:encoded>
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	<item>
		<title>By: fennec</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-15374</link>
		<dc:creator>fennec</dc:creator>
		<pubDate>Sat, 17 Jan 2009 17:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-15374</guid>
		<description>&lt;p&gt;What about your 3D project? I am really looking forward in rendering hiking/biking trails!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>What about your 3D project? I am really looking forward in rendering hiking/biking trails!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Kosmo</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-7713</link>
		<dc:creator>Kosmo</dc:creator>
		<pubDate>Tue, 19 Aug 2008 15:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-7713</guid>
		<description>&lt;p&gt;Looks nice,&lt;/p&gt;

&lt;p&gt;it has potential, make further&lt;/p&gt;

&lt;p&gt;greets&lt;/p&gt;

&lt;p&gt;Kosmo
(OSM Newbie) :-)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Looks nice,</p>

<p>it has potential, make further</p>

<p>greets</p>

<p>Kosmo
(OSM Newbie) <img src='http://igorbrejc.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>]]></content:encoded>
	</item>
	<item>
		<title>By: igorbrejc.net &#187; Status Update On Kosmos</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-6511</link>
		<dc:creator>igorbrejc.net &#187; Status Update On Kosmos</dc:creator>
		<pubDate>Fri, 01 Aug 2008 19:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-6511</guid>
		<description>&lt;p&gt;[...] abandoned the approach of continuing working on the cannibalized code from Mini 3D Terrain Viewer simply because there were too many problems which I didn&#8217;t know how to solve easily. Anyway, [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] abandoned the approach of continuing working on the cannibalized code from Mini 3D Terrain Viewer simply because there were too many problems which I didn&#8217;t know how to solve easily. Anyway, [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: breki</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-5693</link>
		<dc:creator>breki</dc:creator>
		<pubDate>Thu, 24 Jul 2008 12:55:01 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-5693</guid>
		<description>&lt;p&gt;Rene, thanks for the info. BTW, very cool website you have...&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Rene, thanks for the info. BTW, very cool website you have&#8230;</p>]]></content:encoded>
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	<item>
		<title>By: Rene Schulte</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-5667</link>
		<dc:creator>Rene Schulte</dc:creator>
		<pubDate>Thu, 24 Jul 2008 07:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-5667</guid>
		<description>&lt;p&gt;OpenTK has an active and helping community. There you can also find a guy named JTalton, who codes a 3D Model Editor called Golem3D (http://www.golem3d.com).&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>OpenTK has an active and helping community. There you can also find a guy named JTalton, who codes a 3D Model Editor called Golem3D (<a href="http://www.golem3d.com" rel="nofollow">http://www.golem3d.com</a>).</p>]]></content:encoded>
	</item>
	<item>
		<title>By: breki</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-5605</link>
		<dc:creator>breki</dc:creator>
		<pubDate>Wed, 23 Jul 2008 14:21:55 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-5605</guid>
		<description>&lt;p&gt;@Rene: 
I&#039;m investigating several cross-platform 3D engines... Here are some of them:
http://axiomengine.sourceforge.net/wiki/index.php/Main_Page
http://irrlicht.sourceforge.net/
http://www.horde3d.org/&lt;/p&gt;

&lt;p&gt;I haven&#039;t seen opentk yet, I&#039;ll take a look, thanks for the info.&lt;/p&gt;

&lt;p&gt;@Milo
Vterrain site is a great source of information, I already used it extensively for the work on Kosmos.&lt;/p&gt;

&lt;p&gt;Regarding portability: this is not just an issue of 3D rendering, there are also portability problems regarding the GUI and the things that are missing or differently done in Mono. Kosmos 1.x was kind-of-portable in Mono, but there were a lot of problems.
Unfortunately I don&#039;t have the time to support multiple platform development, so I&#039;m forced to stick to Windows (for now).&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@Rene: 
I&#8217;m investigating several cross-platform 3D engines&#8230; Here are some of them:
<a href="http://axiomengine.sourceforge.net/wiki/index.php/Main_Page" rel="nofollow">http://axiomengine.sourceforge.net/wiki/index.php/Main_Page</a>
<a href="http://irrlicht.sourceforge.net/" rel="nofollow">http://irrlicht.sourceforge.net/</a>
<a href="http://www.horde3d.org/" rel="nofollow">http://www.horde3d.org/</a></p>

<p>I haven&#8217;t seen opentk yet, I&#8217;ll take a look, thanks for the info.</p>

<p>@Milo
Vterrain site is a great source of information, I already used it extensively for the work on Kosmos.</p>

<p>Regarding portability: this is not just an issue of 3D rendering, there are also portability problems regarding the GUI and the things that are missing or differently done in Mono. Kosmos 1.x was kind-of-portable in Mono, but there were a lot of problems.
Unfortunately I don&#8217;t have the time to support multiple platform development, so I&#8217;m forced to stick to Windows (for now).</p>]]></content:encoded>
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	<item>
		<title>By: milovanderlinden</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-5594</link>
		<dc:creator>milovanderlinden</dc:creator>
		<pubDate>Wed, 23 Jul 2008 12:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-5594</guid>
		<description>&lt;p&gt;Nice work!&lt;/p&gt;

&lt;p&gt;Regarding cross-platform and more options:&lt;/p&gt;

&lt;p&gt;You might also take a look at the &quot;Virtual Terrain Project&quot; which is truely cross-platform and has some GIS-sy options, for instance to put in building blocks:&lt;/p&gt;

&lt;p&gt;http://www.vterrain.org/&lt;/p&gt;

&lt;p&gt;Good luck and I would love to see more of this wonderfull work!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Nice work!</p>

<p>Regarding cross-platform and more options:</p>

<p>You might also take a look at the &#8220;Virtual Terrain Project&#8221; which is truely cross-platform and has some GIS-sy options, for instance to put in building blocks:</p>

<p><a href="http://www.vterrain.org/" rel="nofollow">http://www.vterrain.org/</a></p>

<p>Good luck and I would love to see more of this wonderfull work!</p>]]></content:encoded>
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	<item>
		<title>By: Rene Schulte</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-5592</link>
		<dc:creator>Rene Schulte</dc:creator>
		<pubDate>Wed, 23 Jul 2008 11:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-5592</guid>
		<description>&lt;p&gt;Hello Igor,&lt;/p&gt;

&lt;p&gt;very nice program. I fully understand your decision for .Net and against Java. Kosmos3D will also work on Linux with Mono and OpenGL as the graphics API.
Maybe you could give OpenTK a try (http://www.opentk.com):
&quot;The Open Toolkit is a game development library for .Net/Mono with an elegant, yet powerful, API. It enables you to bring your ideas to fruition, leveraging the full power of .Net, OpenGL and OpenAL.
OpenTK needs no setup. It runs on Linux and Windows and works with all .Net languages, like C#, VB.Net and IronPython. Best of all, it is - and will remain! - free for both commercial and non-commercial projects. &quot;
I have done a project with OpenTK. OpenTK has a quite intuitive interface and I think it could be the right graphics API for your project too.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello Igor,</p>

<p>very nice program. I fully understand your decision for .Net and against Java. Kosmos3D will also work on Linux with Mono and OpenGL as the graphics API.
Maybe you could give OpenTK a try (<a href="http://www.opentk.com" rel="nofollow">http://www.opentk.com</a>):
&#8220;The Open Toolkit is a game development library for .Net/Mono with an elegant, yet powerful, API. It enables you to bring your ideas to fruition, leveraging the full power of .Net, OpenGL and OpenAL.
OpenTK needs no setup. It runs on Linux and Windows and works with all .Net languages, like C#, VB.Net and IronPython. Best of all, it is &#8211; and will remain! &#8211; free for both commercial and non-commercial projects. &#8221;
I have done a project with OpenTK. OpenTK has a quite intuitive interface and I think it could be the right graphics API for your project too.</p>]]></content:encoded>
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	<item>
		<title>By: Openstreetmap &#187; Archive du blog &#187; Quelques nouveautés intéressantes en vrac</title>
		<link>http://igorbrejc.net/openstreetmap/openstreetmap-in-3d/comment-page-1#comment-5253</link>
		<dc:creator>Openstreetmap &#187; Archive du blog &#187; Quelques nouveautés intéressantes en vrac</dc:creator>
		<pubDate>Fri, 18 Jul 2008 22:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://igorbrejc.net/openstreetmap/openstreetmap-in-3d#comment-5253</guid>
		<description>&lt;p&gt;[...] travail sur Kosmos pour le rendu des cartes en 3d. Quelques images et une [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] travail sur Kosmos pour le rendu des cartes en 3d. Quelques images et une [...]</p>]]></content:encoded>
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