Published by breki on 13 Jan 2008 at 10:46 pm
Kosmos sea polygon rendering – first version
I’ve implemented an initial version of algorithm for sea polygon rendering in Kosmos. This initial version detects if the OSM data consists solely of islands (i.e. closed “natural = coastline” ways) and in that case fills the whole map with the blue color of the sea and then draws polygons for islands.
Below you can see a sample rendering of Dutch island of Texel. The data actually consists of 3 separate islands. Compare this with the previous version. I think it looks much better
The sea rendering feature will be available in the next release of Kosmos.


boris on 13 Jan 2008 at 23:06 #
Beautiful. But we need “render sharks” option.